"Very good value... Work through this book and you will have gained much knowledge of program structure and assembly language animation as well as half a dozen good quality games."
Electron User

The Electron Gamesmaster
Granada

Information

Terrific Games Routines - And How To Make Them Even Better!

You will be fascinated by this book of high quality games for the Electron which shows you how to have endless fun by developing your own games as you learn the sophisticated techniques professional games programmers use. You will also pick up, the EASY way, the coveted skill of solving programming problems as they arise.

This book provides well-structured programs so that each procedure or 'module' performs a discrete and identifiable task which enables variations on the 'core' program to be written by substituting some new modules while keeping others as they are. You are also shown how to customise your own programs very easily, and in so doing improve your own programming skills by leaps and bounds.

The book includes adaptations of some of the most popular arcade games so that you can create your own favourite versions.

The Authors
Kay Ewbank, Mike James and S. M. Gee have collaborated on many programming projects, and between them have written several successful books. They are also regular contributors to Electronics and Computing Monthly and other computer magazines.

Front cover illustration by Angus McKie

First Sentence

This book is rather different from any you may have read about computer programming in the past.