Strike Force Harrier ==================== The Game -------- Strike Force Harrier is not just a flight simulator. It's also a full battlefield simulation, complete with strategic planning and overall objective. Operating from small ground sites in the Harrier's own unique way, your task is to destroy the enemy HQ some 500 miles away, at the same time making the best use of your ground forces. At its simplest level, the program is an exciting arcade-style shoot-'em-up with ground and air targets. At its most complex, however, Strike Force Harrier demands informed and accurate handling of your aircraft and an appreciation of modern ground attack and air combat techniques. This level of skill will naturally require considerable practice and experience, assisted by an in-depth study of this manual. The version of the Harrier used in this simulation combines the features of all three aircraft in a multi-role capability. In addition, certain features, particularly in the instrument display (e.g. FOFTRAC - Friend Or Foe Tracking Radar), have been included as being plausible for a Harrier of the future. Obviously, for security reasons, the handling characteristics and performance should not be taken as an exact replication of today's Harrier. They are, however, closely representative of a modern combay aircraft of this type. Getting Started --------------- To get a feel for the way the Harrier handles, take the aircraft up for a short test flight. Follow the instructions given here, which are for standard rather that V/STOL take off and landing. Further instructions currently unavailable.