Rebel Planet ============ Introduction ------------ Fighting Fantasy/Adventure International UK Ltd. As the might of the alien Arcadian Empire tightens its hold on our galaxy, the leaders of the secret Earth organisation, SAROS, gather their slender resources into one last daring and fooolhardy mission to strike at the heart of the invaders' home planet. You are their last hope. Equipped with a forbidden laser sword, your mission is to seek out the underground resistance and piece together the vital code you need to destroy the enemy. But time is running out and only *you* stand in the way of the Arcadians' complete domination of the galaxy! Mission Background ------------------ As the mighty alien Arcadian Empire tightens its hold on the galaxy, the leaders of the secret Earth organisation SAROS gather their slender resources into one last daring and foolhardy mission to strike at the heart of the invaders' home planet. Preparing for your secret mission has been a long and patient task. The Search And Research Of Space organisation (SAROS) has had to change; although it has been doing all it can to overthrow the strangle-hold of the Arcadian Empire. A full scale military attack is out of the question and the only hope of success is a solo mission to destroy the Arcadian's queen computer which controls and organises the minds of the Arcadian troops. You are the perfect choice for the mission: you are courageous, resourceful and dedicated to liberation. Your cover is excellent; you will travel as a merchant to the planets Troops, Halmurus and Arcadion all of which form part of the Arcadian Empire. On board the merchant ship CAYDIA you will discover many useful items for your mission, not least of which is a laser sword. (Warning - deactivate the laser when not in use!) SAROS has been able to send spies on ahead to gather information before your arrival - find these contacts for new data. The building that houses the queen computer on the planet Arcadion can be entered by using a numerical code of nine binary digits. (Binary digits are either 0 or 1; so, 110 would be three binary digits.) The underground spy networks may know something to help you discover these digits. You must locate the rebel leaders, learn the digits, then destroy the queen computer before it destroys you! Conducting Your Mission Rebel Planet has an extensive vocabulary of words (approx. 400) which you can use to enter player commands. To enter a command, just type in what you want to do, to give you an example, some possible commands are listed below: GET SCANNER DROP THE CARD EXAMINE THE SCREEN WEAR THE LIMCOM GO WEST AND EAST THEN OPEN THE DOOR REMOVE THE LIMCOM PRESS THE RED BUTTON CLIMB THE STAIRS ATTACK THE POLICER WITH THE LASER DROP WENCH IN THE KUBE ASK THE DROID FOR HELP TALK TO THE HOTELIER GET CAPSULE FROM KUBE These are just a few simple commands but as you can see, they range from simple two word (VERB-NOUN) instructions to multiple action commands. Phrases of multiple nouns should be separated from each other with the use of AND or by a comma:- GET THE DELTRACTOR AND THE DISK GET THE WRENCH, THE CRYSTAL AND THE BOOK Several separate actions may be included in one COMMAND but actions should be separated by a comma or the word THEN. If a noun is repeated in an ation, the noun may be replaced with the word IT:- GET THE BATTERY THEN EXAMINE IT DROP THE LASER AND THE TICKETS THEN GO DOWN DROP ALL THEN GO SOUTH OPEN THE DOOR, GET THE GRENADE AND THEN PULL THE PIN The use of the word THE is optional and no full stops are needed to end a command. If you are new to playing adventures then stick to two word (VERB/NOUN) commands until you get the feel of the game; you will then find that the computer will soon tell you if you type a command it doesn't understand. Special Command Words --------------------- LOOK This will redescribe your current loaction. (For a close inspection of an object use the word EXAMINE then the name of the object) I or INVENTORY This will tell you what you are carrying. WEAR This together with an object name allows you to wear an item. REMOVE You can remove a worn object with this command. QUIT This command will ask you if you want to plaay again and also ask if you want to RESTORE a saved game. SAVE GAME This allows you to save the current game position. The saved game position may be reloaded by using the quit command, the answering YES to "Do you want to restore a saved game mission?" WAIT There are times in the game where being able to wait has distinct advantages. This command will let the game move on one move - longer waits can be entered by WAIT 5; WAIT 10; WAIT 20: These commands can be useful when you have missed the bneuma-tube on Halmurus. ADVANCE CT & RETARD CT See hints on play. Travelling And Exploration -------------------------- We have already seen examples like GO NORTH AND THEN WEST but to save on the old fingers abbreviations can also be used for directions:- N, S, E, NW etc. also U for up and D for down. Hints On Play ------------- The Caydia has a pre-programmed flight plan (examine screen for further data) which is controlled by CAYDIA TIME or CT for short. So; not only are you fighting to accomplish a dire mission but you have the CT factor to consider as well - the Caydia could take off without you! You will find that you have the means to monitor CT but you will also have two special commands that could be invaluable as the game progresses. ADVANCE CT and RETARD CT The ship's clock can, at certain times, be adjusted to speed up or slow down the CAYDIA's countdown sequence. ADVANCE CT will move time on, RETARD CT will move the clock back. WARNING: RETARD CT can only be used once during your mission to delay the ship's take-off to the next planet! This is due to the Zorton crixium configuration or put another way, we don't want to make things too easy now, do we? Ensure that both personal status levels are replenished before leaving the ship, carrying a spare HCAP is recommended. The ARCADIANS have banned humans from carrying weapons, therefore unless you plan on using a weapon, keep it out of sight of the Officials. Remember to TALK to people (even some ARCADIANS might listen to you). At times this can give you valuable clues. Finally, examine everything for clues or information on use etc. Brains can sometimes be more effective than brawn, and lets face it, SAROS reckon you are their number 1 agent, so take it away maestro! "How?" Cheat Sheet ------------------ Look up the item you are stuck on in the index of objects. The description will describe what each object does. But, for the real cheats out there, I tell lies! HOW? ARCESS CARD Insert to purchase ALLOY STRIP Soft and bendable ANALGESIC AMPOULE A comfort to the dying ARCADIAN PATROL Best avoided if the odds are against you ATOMIC BATTERY Needed in the Queen Computer Room ARCADIAN BIBLE Reading material for a lonely galactic traveller AGRICULTURAL STATION You'll need directions to get there: probe ahead ARCADIAN OFFICER Do your duty. Pay taxes and do exactly as they suggest ANGRY ARCADIANS Impress them with your generosity. Give tickets ARSENAL Attack with burning laser BLACK BOOK Interesting reading BRANCH Carrying this will be good exercise BONES A mouth-watering treat for someone BUTTONS Avoid the red. Examine all openings before you enter BASE FENCE Needs disabling & cutting. Meet Professor first! BATTERY Remove from Limcom. Implant in Elmonite COFFEE Tastes like all vending machine coffee - treacely mud! COS-MOP Buy everything CABLE-CUTTERS Easy! CONSOLE Contains an exit CRYSTAL A sonic opener. Tap with the fork CAYDIA Don't change course CRAG-SNAPPER Likes a good tune COMPUTIK Insert card in Computik CELL Bend bars with wrench & leave with burning laser DISPLAY CASE The glass will melt. Use sword DELTRACTOR Removes covers especially in vandalised visiphone booth DYING MAN Inject ampoule into man DROID Programmed to maintain functioning star-ship DORADO The shadow will help you with the password DISPENSER Insert card into dispenser - regularly DUSTMAN DROID You'll never catch him - he cleans away items left in the complex DISK Insert in vandalised visi-phone ELMONITE The answer to your problems FUEL CAPSULE Will refuel a domian rat trap - but little else GRILLE Can only be opened by pressing yellow button. Examine the passage first GUARD MUSEUM Easily bribed with the chuckling stuff GUARD ARSENAL Attack with burning laser GRAVITY BOMB Not to be used in normal gravity HATCH Press I.H. which means Inner Hatch to open and close O.H. which means Outer Hatch HAL-WOLF Hungry - but short on patience. Give dog a bone HOTEL RECEPTION (TROPOS) Help the wounded. Examine the fist and even the desk HOTEL RECEPTION (HALMURIS) Read the adverts on the pneumo-tube HCAP Concentrated protein. Carry a spare HALMURIAN BREW Don't drink it! Give it to someone who needs a laugh! HALMKEY Opens alcove HOVER CAR A quick ride home. Do as you're told IMPALED HEAD Wear mind-probe after making sure you have all you need to continue IMPERIAL CODE BOOK Unbelievably difficult to find, good thing you won't need it. Now stop cheating! JET PACK Refuel - wear, pull joystick to cross river, get to cave and get to small building. KEY (HOTEL) Would you believe it unlocks the hotel room? LIMCOM Press button. S.S for Ship Status, P.S. for Personal Status, I.H. for open and close Inner Hatch and O.H. for open and close Outer Hatch. LIMPET MINE Kills 99% of household limpets! LITE KUBE Examine it to set what's inside. Drop things in the kube. Get things from the kube. Anti-gravity makes them lighter so you can carry more! LASER SWORD Activate to use, de-activate when not in use to avoid over-heating and exploding MIND PROBE Wear it when with impaled head to communicate MESSAGE FROM UNDERGROUND Follow the message after viewing tropean temple which has five circles over the door (00000 = X010X = 010) MUSEUM Don't fight here! OPENING IN SEWER Fire rope gun and climb PASSENGER Talk to the poor, demented alien twice then ask for help PNEUMA-TUBE Buy a pass, get on and wait for your stop POLICIER Odds on you'll have to be prepared to attack before he summons help! Activate the laser before you get here PASSAGE FROM INTEROGATION Examine before entering GATION PHOSPHATE STROBE Serpents hate intense flashing lights - so switch it on! PAPER Read it in the precinct and muse PHASER Dr. Spock probably beamed up without it! PHOTON GRENADE Limited explosion. Perhaps a little too limited! PHONIC FORK Try tapping the crystal in the presence of sonic sensors PANTANIUM POWER PAK Aids fence disablement PASSWORD (DORADO) Shadow has it - Give Staff PASSWORD (TROPOS) Well, who did send you? QUEEN COMPUTER Set your explosive, get out fast and wait for the sound of the explosion before you return ROPE GUN Shoot it when you come across an opening RIVER Cross with Jet Pak REGENERATION UNIT Use it to build up energy. The unit burns up protein so be sure your protein level can take the strain! ROTUND HOTELIER Ask for... (Read the ad on the Pneuma-tube) SPACEPORT Go Caydia - if it's still there! SEWERS Remove sewer cover in visi with the deltractor SERPENT Switch strobe on - or run for it! SECURITY ROBOT Throw blanket over the robot SCANNER View scanner in dark cave SCOOTER It's not functioning - no parts availble - besides, you won't need it on this trip SEWER COVER Remove with deltractor. The question is which one? SMALL DISK Insert in vandalised visi-phone SHINY METAL Grag-snappers like collecting rubbish STAFF Give to shadow SPY MISSILE Crag-snappers like collecting rubbish SHADOW Give Staff TICKETS Give to impress angry arcadians TWEEZERS Bend strip - will fit battery back in Limcom TUBE PASS To ride TIN Fuel for jet TRAVEL VALET Talk to Valet UNIVERSITY DOOR Tap crystal with fork UNDERGROUND H.Q. Climb rope VALET Talk to Valet VISI PHONE Insert card and give number required. If listed, you'll be connected. If not, it will be foxed WRENCH Bend bars in the cell with the wrench and climb out WIRE Connect to power pak at the fence ZELTA BLANKET Throw over security robot WARNING: Over-indulgence can spoil your fun! "Where?" Cheat Sheet -------------------- Look up the item you are stuck on in the index of objects. The description next to it will describe where each particular object can be found. But, for the real cheats out there, I tell lies! WHERE? ARCESS CARD Goodies from the Travel Valet ALLOY STRIP In Cargo Hold ANALGESIC AMPOULE Goodies from the Travel Valet ARCADIAN PATROL In Restricted Area ATOMIC BATTERY Inside Limcom (Remove Back) ARCADIAN BIBLE Hotel Bedroom, Halmuris AGRICULTURAL STATION On the Tundra, Halmuris ARCADIAN OFFICER At the Customs, Tropos ANGRY ARCADIANS Space Complex, Tropos ARSENAL In the Queen Computer Building, Arcadion BLACK BOOK Examine the decapitated police officer BRANCH By the river, Tundra BONES Under the museum. Melt glass with laser. BUTTONS Policer's Desk BASE FENCE One location from Tundra Station. BATTERY On your wrist. Remove Limcom and remove back! COFFEE In the University COS-MOP N, NE from Sewer cover CABLE-CUTTERS In the University CONSOLE Policer's Desk CRYSTAL In the museum CRAG-SNAPPER In the cave across the river COMPUTIK On the station platform CELL Exactly where you don't want to be DISPLAY CASE In the museum DELTRACTOR In the cos-mop DYING MAN In the hotel, Trosleeze DROID On board the good ship Caydia DORADO Outside the agricultural station DISPENSER On board the good ship Caydia DUSTMAN DROID It moves around a lot DISK In the dead man's fist ELMONITE In the arsenal FUEL CAPSULE In the lite kube GRILLE In the interrogation room passage GUARD MUSEUM Guarding a door beneath the museum GUARD ARSENAL Guarding weapons arsenal GRAVITY BOMB In the arsenal HATCH On board the good ship Caydia HAL-WOLF Across the river, Tundra HOTEL RECEPTION (TROPOS) In the hotel, Trosleeze HOTEL RECEPTION (HALMURIS) In the hotel, Zoddi HCAP In the on-board refreshment dispenser HALMURIAN BREW In the alcove at the Zoddi hotel HALMKEY Hidden on the stone steps HOVER CAR Outside the agricultural station IMPALED HEAD Across the river, Tundra IMPERIAL CODE BOOK Hidden in the Romantio Gardens JET PACK In the lite kube KEY (HOTEL) The Rotund Hotelier has it LIMCOM On your wrist. Remove Limcom and remove back! LIMPET MINE In the arsenal LITE KUBE In the passenger cabin LASER SWORD In your cabin MIND PROBE In the crag-snappers' lair MESSAGE FROM UNDERGROUND In the Underground H.Q. MUSEUM South from Hallis OPENING IN SEWER From your fall SE, N, N, E, S. PASSENGER On board the good ship Caydia PNEUMA-TUBE Calling at all stations, Halmuris POLICIER The interrogation room PASSAGE FROM INTEROGATION Press blue button PHOSPHATE STROBE In the cos-mop PAPER In the Underground H.Q. PHASER In the arsenal PHOTON GRENADE In the arsenal PHONIC FORK In the alcove at the Zoddi Hotel PANTANIUM POWER PAK In the passenger cabin PASSWORD (DORADO) With the shadow PASSWORD (TROPOS) Obvious! QUEEN COMPUTER On Arcadion ROPE GUN In the cos-mop RIVER On the Tundra, Halmuris REGENERATION UNIT In your cabin ROTUND HOTELIER In the hotel Zoddi SPACEPORT Where the Caydia docks SEWERS Beneath the city of Tropos SERPENT Through the sewers SECURITY ROBOT In the museum cellars SCANNER Goodies from the Travel Valet SCOOTER In cargo hold SEWER COVER One in the precinct, one in out-of-order visiphone SMALL DISK In the dead man's fist SHINY METAL In the crag-snappers' lair STAFF Past the hal-wolf SPY MISSILE In the crag-snappers' lair SHADOW On the Tundra, Halmuris TICKETS Goodies from the Travel Valet TWEEZERS In Cargo Hold TUBE PASS In the Computik TIN Examine the dome-shaped boulder TRAVEL VALET In the airlock UNIVERSITY DOOR South at Yoto UNDERGROUND H.Q. Through the sewers VALET In the airlock VISI PHONE On Tropos and Halmuris WRENCH A gift from impressionable Arcadians WIRE In the museum cellars ZELTA BLANKET Hotel Bedroom, Halmuris WARNING: Over-indulgence can spoil your fun!