Introduction
The first real Fruit Machine Simulator including:
Cash Box, Nudge Box (with Compu-Nudge and Nudge Bank), Skill Climb, Winning Streak, Cash Gamble, Holds and Mega-Holds, Skills Chances and Party Time Meter!
All the fun without the cost!
The Game
The object of the game is to win as much money as possible. You are given one pound at the start of the game - the rest is up to you!
Light up the "CASHBACK" letters by collecting fruits with numbers on them. A "FEATURE HOLD" will leave them lit for the next spin. A question mark will give you a "SKILL" or a "CHANCE" option, to fill up all the letters. Once the letters are all lit, move onto the following special features:
Reel Layouts
Reel 1 | Reel 2 | Reel 3 |
Money Bag Cherry Acorn Tomato Strawberry 3 Bar Acorn 1 Cherry Lemon ? Apple Acorn 1 Grape Apple 2 Lemon Strawberry |
Apple 2 Lemon Strawberry Grape Cherry 2 Acorn Lemon 2 Cherry Strawberry Tomato 3 Money Bag Acorn Strawberry 3 Bar Tomato 1 |
Bar Cherry 2 Lemon Tomato 3 Apple Money Bag Cherry 2 Lemon Apple 2 Grape Cherry Apple Lemon ? Tomato Apple 2 |
NUDGES | Press Up or Down arrow together with 1, 2, 3 |
CASHPOT | Money in cashpot is transferred to your credit |
WINSPIN | Press 'C' when your chosen win appears. |
CASHSTOP | Money is dropped in the cashpot. Gamble or Collect. |
LASTWIN | Reels will spin onto your previous win. |
N.B. Not all of these features are available in the Electron version.
Game Controls
SPACE - Spin reels, C - Collect, RETURN - Gamble
1, 2, 3 - Hold each reel, S - Shuffle reels
Arrow keys (with 1, 2, 3) - Nudge each reel up or down
Win Values
REEL 1 | REELS 1 & 2 | REELS 1, 2 & 3 | |
Money Bags Bars Grapes Lemons Cherries Apples Acorns Strawberries |
10p |
50p 50p 20p 20p 20p 10p 20p 20p |
£4.00 £3.00 £2.00 £1.00 £1.00 50p 50p |
Credits
Fruit Machine Simulator was brought to your Electron by...
Coding & FX - Alan Pennington
Graphics - Gwen Hodson
Director - Tim Miller
Production - Stew Regan
Artwork - Yvonne Priest
Illustration - Nigel Fletcher