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Peter Scott
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Cover Art


Thunderstruck 2


Thunderstruck 2


Thunderstruck 2

"I wholeheartedly recommend this one."
A&B Computing

"The theme is a compelling mixture of strategy and logic, with...some dexterous finger-tapping to position himself in the right place."
Acorn User

"It may not be creating a new dimension to platform and puzzle games but being able to bring a freshness to a standard format counts for quite a bit in my book."
Computer Gamer

"I found the game extremely addictive - and more entertaining than some others."
Electron User

Introduction

Our hero, SPRECO, the SPace REfuse COllector, has finally made it back to Home Base 5 after escaping from the strange medieval castle in which he was marooned in Thunderstruck 1. But things have changed - Home Base 5 is totally devoid of all human life! While searching the Droidcorp factory complex, a friendly Droid informs him that the humans have been enslaved and the complex taken over by an intergalactic villain who calls himself the MindMaster. However, Deacti-Unit [that the MindMaster thought he had destroyed] is actually scattered around the complex. If SPRECO can find the four pieces, take them to the correct location and assemble and activate the unit, there might a chance of destroying the MindMaster and setting the people free! Thunderstruck 2 is the ultimate arcade adventure with high-tech theme, comprising over 130 locations full of large-scale graphic detail and brilliant animated backgrounds. There are loads of objects to find, Droids to interact with, Computer Consoles to use, lift tubes, different gravity areas, obstacles and puzzles that will have you tearing your hair out!"

Game Objective

Our hero, SPRECO, the SPace REfuse COllector, has finally made it back to Home Base 5 after escaping from the strange medieval castle in which he was marooned after a freak space/time thunderstorm (see Thunderstruck). But things have changed back there - no one is there to greet him - in fact, Home Base 5 is totally devoid of all human life!

While searching the factory complex of his employers, the Droidcorp, he discovers a friendly Droid who informs him that the humans have been enslaved and the complex taken over by an intergalactic villain who calls himself the MindMaster. However, this nasty MindMaster has made one mistake - a Deacti-unit that he thought he had destroyed is actually scattered around the 130 rooms of the complex. If SPRECO can find the four pieces, take them to the correct location and assemble and activate the unit, there might be a chance of destroying the MindMaster and setting the people free!

Using Objects

You can use Objects that you find on the way, but you only carry one at a time. In order to use an Object you must first have picked it up. You can also drop an Object providing you are not standing in front of any background feature.

ComCons

There are a number of computer consoles (ComCons) scattered around the complex. These can be used to give a status report on where you are and what you are carrying. Also, there are various friendly Droids and Machines with whom you can communicate via the ComCons for the purpose of giving them an appropriate Object in exchange for one that you need. (A ComCon looks like a tall computer with an eye-level screen and waist-level keyboard, viewed from the side.) To use a ComCon you must stand directly in front of it (i.e. the SPRECO sprite on top of the ComCon sprite), and press SPACE. You can then give one of the ComCon commands.

ComCon Commands (followed by RETURN)

E Examine Tells you what object you are carrying.
L Location Gives X, Y co-ordinates of your location.
G Give Give your Object to any Droid, Machine or Alien that is on that screen.
T Take Take Object from same Droid, Machine or Alien.

Energy

You start the game with a full energy supply, but you lose energy by hitting spikes or anything animated. Energy is added every time you solve a puzzle. Food pellets can be used to restore energy to full.

Status Display - Top Part Of Screen

At the top left of the screen, the display gives your current score in terms of percentage of game completed. Directly below this is the energy meter - a yellow that turns red as you lose energy! In the middle is a small box that contains an icon representing the Object (if any) you are carrying. And on the right is a long box giving a general description of the location you are in. This box is also used for communicating via ComCons.

If In Trouble

If you are on the verge of committing suicide or serious crime because you cannot finish Thunderstruck 2 then write to use enclosing as SAE and we might send you a hint sheet!

Game Controls

Z - Left, X - Right, : - Up Ladder, / - Down Ladder, RETURN - Jump
SPACE - Use ComCon (if in front of one), P - Pick up/Drop, U - Use
Q - Quiet, S - Sound, CTRL and R - Restart Game

Screenshots

Cover Art Language(s): English
Compatibility: BBC Model B, BBC Model B+, BBC Master 128, Acorn Electron
Release: Professionally released On Cassette
Original Release Date: 1st Jan 1987
Links: Everygamegoing,

Cover Art

Front Inlay Images

Back Inlay Images

Media Scan Images

Coupons

Downloads

Thunderstruck 2 (Cassette)
Thunderstruck 2 (5.25" Disc)
Thunderstruck 2 (3.5" Disc)